The Complete Guide to Isometric Pixel Art

    Chapter 6

    The Table Tutorial

We are now going to create a small dinner table using many of the techniques we have just been through in the past 5 chapters. Feel free to follow along using MSPaint.

Step 1. First we will create a rectangle that is exactly the size of our table that we want. Remember how we carved out our people? We are going to use the exact same method to create our table.



Figure 6.0

Step 2. Once I have created my base block, I then create small rectangles on each side of my block, as to where the legs and the top of the table will go. As you can see, I like to do it in a red colour so I don't confuse the current process with the rest of the piece.



Figure 6.1

Step 3. Now I have placed where my legs and table will be, I simply erase the bottom of each of the parts of the table that don't need to be there. As you can now see, we have the beginnings of a table, complete with legs. I now add some depth to each leg by adding on a section until I think it looks about right. Go over the red lines with black to complete the basic table outline.



Figure 6.2

Step 4. I now decided where my light source is coming from and I add the colours accordingly. I find that most of the wooden colours I use come from the lower left hand side of the palette found in MSPaint. Don't make the colour to dull or washed out.



Figure 6.3

Step 5. Now that I have coloured my table, I can add highlights to the edges that need highlights. I also decided on my outlines as to whether or not they should be coloured or left as black. This time I have decided to leave them black but it's your choice.



Figure 6.4

Step 6. There we have it, the basic table. Now all I do usually is add some wood grain texturing to my table to make it look better. To do this I add random straight lines with a darker colour than the base colour. It gives a nice woody texture to it when viewed at 100%. There's your table!



Figure 6.5
Words and images copyright 2004 - Rhys Davies