The Complete Guide to Isometric Pixel Art

    Chapter 1

    Introduction

Isometric Pixel Art (IPA) is a modern form of digital art that only recently has been accepted as a new art form. I’m sure most of us have seen this typical type of artwork in old games such as ‘X-Com’ or the relatively old ‘Ultima Online’. The 2-Dimentional (2D) representation of a 3-Dimentional (3D) object is fascinating to many people. This is possibly because of the simplicity and amount of small details that can fit into a single IPA piece. It doesn’t need that much brain power to figure out, yet it is pleasing to the eye. IPA can be compared to cartoons in many ways, as people like to look (watch) and accept the 2D art form as it is very simplistic and easy to follow. The main purpose of any art work is that it draws your attention. In many ways IPA is set out to achieve this, that is, to represent something that looks like it could come from the real world, yet you know it’s just a computer generated image (CGI).

Each separate IPA image is always going too made up of single computer generated blocks, known as pixels. Each pixel is the same size as any other pixel, but it can be any colour you can think of and it can fit together with other pixels, any way you can think of. You can think of a pixel-based image as you can a mosaic in real life that is made up of tiles to form an overall picture. To see an example of a single pixel take a look at this letter ‘i’, the single pixel is the small dot you see above the long vertical line. In fact the whole letter is made up of single pixels that have been joined together to appear as one long stoke or line. The pixel will be explained further along in this reading when we look into tools used to create IPA.
Words and images copyright 2004 - Rhys Davies